This class implements a base class for textures.
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#include <CGenericTexture.h>
cGenericTexture implements a base class for OpenGL textures.
chai3d::cGenericTexture::cGenericTexture |
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virtual chai3d::cGenericTexture::~cGenericTexture |
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inlinevirtual |
virtual bool chai3d::cGenericTexture::loadFromFile |
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const std::string & |
a_fileName | ) |
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inlinevirtual |
virtual bool chai3d::cGenericTexture::saveToFile |
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const std::string & |
a_fileName | ) |
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inlinevirtual |
virtual void chai3d::cGenericTexture::renderInitialize |
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cRenderOptions & |
a_options | ) |
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inlinevirtual |
virtual void chai3d::cGenericTexture::renderFinalize |
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cRenderOptions & |
a_options | ) |
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inlinevirtual |
virtual void chai3d::cGenericTexture::markForUpdate |
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inlinevirtual |
virtual void chai3d::cGenericTexture::markForDeleteAndUpdate |
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inlinevirtual |
void chai3d::cGenericTexture::setEnabled |
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bool |
a_enabled | ) |
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inline |
bool chai3d::cGenericTexture::getEnabled |
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const |
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inline |
bool chai3d::cGenericTexture::m_enabled |
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protected |
The documentation for this class was generated from the following file: