chai3d::cWorld Member List

This is the complete list of members for chai3d::cWorld, including all inherited members.

addChild(cGenericObject *a_object)chai3d::cGenericObject
addEffect(cGenericEffect *a_effect)chai3d::cGenericObject
addLightSource(cGenericLight *a_light)chai3d::cWorldprotected
adjustCollisionSegment(cVector3d &a_segmentPointA, cVector3d &a_segmentPointAadjusted)chai3d::cGenericObjectvirtual
backupMaterialColors(const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
cGenericLight classchai3d::cWorldfriend
cGenericObject()chai3d::cGenericObject
cGenericType()chai3d::cGenericTypeinline
clearAllChildren()chai3d::cGenericObject
computeBoundaryBox(const bool a_includeChildren=true)chai3d::cGenericObjectvirtual
computeCollisionDetection(const cVector3d &a_segmentPointA, const cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings)chai3d::cWorldvirtual
computeGlobalPositions(const bool a_frameOnly=true, const cVector3d &a_globalPos=cVector3d(0.0, 0.0, 0.0), const cMatrix3d &a_globalRot=cIdentity3d())chai3d::cGenericObjectvirtual
computeGlobalPositionsFromRoot(const bool a_frameOnly=true)chai3d::cGenericObject
computeInteractions(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN, cInteractionRecorder &a_interactions)chai3d::cGenericObjectvirtual
computeLocalInteraction(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN)chai3d::cWorldvirtual
computeOtherCollisionDetection(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cCollisionRecorder &a_recorder, cCollisionSettings &a_settings)chai3d::cGenericObjectinlineprotectedvirtual
computeOtherInteractions(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int a_IDN, cInteractionRecorder &a_interactions)chai3d::cGenericObjectinlineprotectedvirtual
copy(const bool a_duplicateMaterialData=false, const bool a_duplicateTextureData=false, const bool a_duplicateMeshData=false, const bool a_buildCollisionDetector=true)chai3d::cGenericObjectinlinevirtual
copyGenericObjectProperties(cGenericObject *a_objDest, const bool a_duplicateMaterialData, const bool a_duplicateTextureData, const bool a_duplicateMeshData, const bool a_buildCollisionDetector)chai3d::cGenericObjectprotected
createEffectMagnetic()chai3d::cGenericObject
createEffectStickSlip()chai3d::cGenericObject
createEffectSurface()chai3d::cGenericObject
createEffectVibration()chai3d::cGenericObject
createEffectViscosity()chai3d::cGenericObject
cWorld()chai3d::cWorld
deleteAllChildren()chai3d::cGenericObject
deleteAllEffects()chai3d::cGenericObject
deleteChild(cGenericObject *a_object)chai3d::cGenericObject
deleteCollisionDetector(const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
deleteEffectMagnetic()chai3d::cGenericObject
deleteEffectStickSlip()chai3d::cGenericObject
deleteEffectSurface()chai3d::cGenericObject
deleteEffectVibration()chai3d::cGenericObject
deleteEffectViscosity()chai3d::cGenericObject
enableLightSourceRendering(bool enable)chai3d::cWorldinline
getBackgroundColor() const chai3d::cWorldinline
getBoundaryBoxEmpty()chai3d::cGenericObjectinline
getBoundaryCenter() const chai3d::cGenericObjectinline
getBoundaryMax() const chai3d::cGenericObjectinline
getBoundaryMin() const chai3d::cGenericObjectinline
getChild(const unsigned int a_index) const chai3d::cGenericObjectinline
getCollisionDetector() const chai3d::cGenericObjectinline
getEnabled() const chai3d::cGenericObjectinline
getFrameSize() const chai3d::cGenericObjectinline
getGhostEnabled()chai3d::cGenericObjectinline
getGlobalPos() const chai3d::cGenericObjectinline
getGlobalRot() const chai3d::cGenericObjectinline
getGlobalTransform()chai3d::cGenericObjectinline
getHapticEnabled() const chai3d::cGenericObjectinline
getLightSource(int index)chai3d::cWorldvirtual
getLocalPos() const chai3d::cGenericObjectinline
getLocalRot() const chai3d::cGenericObjectinline
getLocalTransform()chai3d::cGenericObjectinline
getNumChildren()chai3d::cGenericObjectinline
getNumDescendants(bool a_includeCurrentObject=false)chai3d::cGenericObjectinline
getOwner()chai3d::cGenericObjectinline
getParent() const chai3d::cGenericObjectinline
getShaderProgram()chai3d::cGenericObjectinlinevirtual
getShadowIntensity()chai3d::cWorldinline
getShowBoundaryBox() const chai3d::cGenericObjectinline
getShowCollisionDetector()chai3d::cGenericObjectinline
getShowEnabled() const chai3d::cGenericObjectinline
getShowFrame(void) const chai3d::cGenericObjectinline
getUseCulling() const chai3d::cGenericObjectinline
getUseDisplayList() const chai3d::cGenericObjectinline
getUseMaterial() const chai3d::cGenericObjectinline
getUseShadowCastring()chai3d::cWorldinline
getUseTexture() const chai3d::cGenericObjectinline
getUseTransparency() const chai3d::cGenericObjectinline
getUseVertexColors() const chai3d::cGenericObjectinline
getWireMode() const chai3d::cGenericObjectinline
isShadowCastingSupported()chai3d::cWorldprotected
m_backgroundColorchai3d::cWorld
m_boundaryBoxEmptychai3d::cGenericObjectprotected
m_boundaryBoxMaxchai3d::cGenericObjectprotected
m_boundaryBoxMinchai3d::cGenericObjectprotected
m_childrenchai3d::cGenericObjectprotected
m_collisionDetectorchai3d::cGenericObjectprotected
m_cullingEnabledchai3d::cGenericObjectprotected
m_displayListchai3d::cGenericObjectprotected
m_effectschai3d::cGenericObjectprotected
m_enabledchai3d::cGenericObjectprotected
m_fogchai3d::cWorld
m_frameGLchai3d::cGenericObjectprotected
m_frameSizechai3d::cGenericObjectprotected
m_frameThicknessScalechai3d::cGenericObjectprotected
m_ghostEnabledchai3d::cGenericObjectprotected
m_globalPoschai3d::cGenericObjectprotected
m_globalRotchai3d::cGenericObjectprotected
m_hapticEnabledchai3d::cGenericObjectprotected
m_interactionInsidechai3d::cGenericObject
m_interactionNormalchai3d::cGenericObject
m_interactionPointchai3d::cGenericObject
m_lightschai3d::cWorld
m_localPoschai3d::cGenericObjectprotected
m_localRotchai3d::cGenericObjectprotected
m_materialchai3d::cGenericObject
m_namechai3d::cGenericObject
m_normalMapchai3d::cGenericObject
m_ownerchai3d::cGenericObjectprotected
m_parentchai3d::cGenericObjectprotected
m_prevGlobalPoschai3d::cGenericObjectprotected
m_prevGlobalRotchai3d::cGenericObjectprotected
m_renderLightSourceschai3d::cWorldprotected
m_shaderProgramchai3d::cGenericObjectprotected
m_shadowIntensitychai3d::cWorldprotected
m_shadowMapschai3d::cWorld
m_showBoundaryBoxchai3d::cGenericObjectprotected
m_showCollisionDetectorchai3d::cGenericObjectprotected
m_showEnabledchai3d::cGenericObjectprotected
m_showFramechai3d::cGenericObjectprotected
m_texturechai3d::cGenericObject
m_triangleModechai3d::cGenericObjectprotected
m_useDisplayListchai3d::cGenericObjectprotected
m_useMaterialPropertychai3d::cGenericObjectprotected
m_userDatachai3d::cGenericObject
m_userExternalObjectchai3d::cGenericObject
m_userNamechai3d::cGenericObject
m_userTagchai3d::cGenericObject
m_useShadowCastingchai3d::cWorldprotected
m_useTextureMappingchai3d::cGenericObjectprotected
m_useTransparencychai3d::cGenericObjectprotected
m_useVertexColorschai3d::cGenericObjectprotected
m_worldModelViewchai3d::cWorld
markForUpdate(const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
removeChild(cGenericObject *a_object)chai3d::cGenericObject
removeEffect(cGenericEffect *a_effect)chai3d::cGenericObject
removeFromGraph()chai3d::cGenericObject
removeLightSource(cGenericLight *a_light)chai3d::cWorldprotected
render(cRenderOptions &a_options)chai3d::cWorldprotectedvirtual
renderSceneGraph(cRenderOptions &a_options)chai3d::cGenericObjectvirtual
restoreMaterialColors(const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
rotateAboutGlobalAxisDeg(const cVector3d &a_axis, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutGlobalAxisDeg(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutGlobalAxisRad(const cVector3d &a_axis, const double a_angleRad)chai3d::cGenericObject
rotateAboutGlobalAxisRad(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleRad)chai3d::cGenericObjectinline
rotateAboutLocalAxisDeg(const cVector3d &a_axis, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutLocalAxisDeg(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleDeg)chai3d::cGenericObjectinline
rotateAboutLocalAxisRad(const cVector3d &a_axis, const double a_angleRad)chai3d::cGenericObject
rotateAboutLocalAxisRad(const double a_axisX, const double a_axisY, const double a_axisZ, const double a_angleRad)chai3d::cGenericObjectinline
rotateExtrinsicEulerAnglesDeg(const double &a_angleDeg1, const double &a_angleDeg2, const double &a_angleDeg3, const cEulerOrder a_eulerOrder)chai3d::cGenericObjectinline
rotateExtrinsicEulerAnglesRad(const double &a_angleRad1, const double &a_angleRad2, const double &a_angleRad3, const cEulerOrder a_eulerOrder)chai3d::cGenericObject
rotateIntrinsicEulerAnglesDeg(const double &a_angleDeg1, const double &a_angleDeg2, const double &a_angleDeg3, const cEulerOrder a_eulerOrder)chai3d::cGenericObjectinline
rotateIntrinsicEulerAnglesRad(const double &a_angleRad1, const double &a_angleRad2, const double &a_angleRad3, const cEulerOrder a_eulerOrder)chai3d::cGenericObject
s_boundaryBoxColorchai3d::cGenericObjectstatic
s_defaultMaterialchai3d::cGenericObjectprotectedstatic
scale(const double &a_scaleFactor, const bool a_affectChildren=true)chai3d::cGenericObjectvirtual
scaleObject(const double &a_scaleFactor)chai3d::cGenericObjectinlineprotectedvirtual
setBackgroundColor(const GLfloat a_red, const GLfloat a_green, const GLfloat a_blue)chai3d::cWorld
setBackgroundColor(const cColorf &a_color)chai3d::cWorld
setCollisionDetector(cGenericCollision *a_collisionDetector)chai3d::cGenericObjectinline
setCollisionDetectorProperties(unsigned int a_displayDepth, cColorf &a_color, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setEnabled(bool a_enabled, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setFrameSize(const double a_size=1.0, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setFriction(double a_staticFriction, double a_dynamicFriction, const bool a_affectChildren=true)chai3d::cGenericObjectvirtual
setGhostEnabled(bool a_ghostEnabled)chai3d::cGenericObjectinline
setHapticEnabled(const bool a_hapticEnabled, const bool a_affectChildren=true)chai3d::cGenericObjectvirtual
setLocalPos(const cVector3d &a_localPos)chai3d::cGenericObjectinlinevirtual
setLocalPos(const double a_x=0.0, const double a_y=0.0, const double a_z=0.0)chai3d::cGenericObjectinline
setLocalRot(const cMatrix3d &a_localRot)chai3d::cGenericObjectinlinevirtual
setLocalTransform(const cTransform &a_transform)chai3d::cGenericObjectinline
setMaterial(cMaterialPtr a_material, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setMaterial(cMaterial &a_material, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setOwner(cGenericObject *a_owner)chai3d::cGenericObjectinline
setParent(cGenericObject *a_parent)chai3d::cGenericObjectinline
setShaderProgram(cShaderProgramPtr a_shaderProgram, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setShadowIntensity(double a_intensity)chai3d::cWorldinline
setShowBoundaryBox(const bool a_showBoundaryBox, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setShowCollisionDetector(const bool a_showCollisionDetector, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setShowEnabled(const bool a_show, const bool a_affectChildren=true)chai3d::cGenericObjectvirtual
setShowFrame(const bool a_showFrame, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setStiffness(const double a_stiffness, const bool a_affectChildren=true)chai3d::cGenericObjectvirtual
setTexture(cTexture1dPtr a_texture, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setTransparencyLevel(const float a_level, const bool a_applyToVertices=false, const bool a_applyToTextures=false, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setUseCulling(const bool a_useCulling, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setUseDisplayList(const bool a_useDisplayList, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setUseMaterial(const bool a_useMaterial, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setUseShadowCasting(bool a_enabled)chai3d::cWorldinline
setUseTexture(const bool a_useTexture, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setUseTransparency(const bool a_useTransparency, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setUseVertexColors(const bool a_useColors, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
setWireMode(const bool a_showWireMode, const bool a_affectChildren=false)chai3d::cGenericObjectvirtual
translate(const cVector3d &a_translation)chai3d::cGenericObject
translate(const double a_x, const double a_y, const double a_z=0.0)chai3d::cGenericObject
updateBoundaryBox()chai3d::cGenericObjectinlineprotectedvirtual
updateGlobalPositions(const bool a_frameOnly)chai3d::cGenericObjectinlineprotectedvirtual
updateShadowMaps(const bool a_mirrorX=false, const bool a_mirrorY=false)chai3d::cWorldvirtual
~cGenericObject()chai3d::cGenericObjectvirtual
~cGenericType()chai3d::cGenericTypeinlinevirtual
~cWorld()chai3d::cWorldvirtual