Implements a structure to store rendering options. More...
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Classes | |
struct | chai3d::cRenderOptions |
This structures provide a containers for storing rendering options that are passed through the scenegraph when rendering the world. (For internal OpenGL use). More... | |
Namespaces | |
chai3d | |
Functions | |
bool | chai3d::SECTION_RENDER_PARTS_WITH_MATERIALS (cRenderOptions a_options, bool a_useTransparency) |
bool | chai3d::SECTION_RENDER_OPAQUE_PARTS_ONLY (cRenderOptions a_options) |