45 #ifndef CEffectVibrationH 46 #define CEffectVibrationH 102 const unsigned int& a_toolID,
This class implements a 3D vector.
Definition: CVector3d.h:88
Implements a high precision clock.
This class implements a high precision clock.
Definition: CPrecisionClock.h:85
This class implements a haptic vibration effect.
Definition: CEffectVibration.h:78
This class implements a base class for all 2D or 3D objects in CHAI3D.
Definition: CGenericObject.h:112
This class implements a base class for haptic effects.
Definition: CGenericEffect.h:117
Implements a base class for haptic effects.
cEffectVibration(cGenericObject *a_parent)
Constructor of cEffectVibration.
Definition: CEffectVibration.cpp:62
virtual ~cEffectVibration()
Destructor of cEffectVibration.
Definition: CEffectVibration.h:90
bool computeForce(const cVector3d &a_toolPos, const cVector3d &a_toolVel, const unsigned int &a_toolID, cVector3d &a_reactionForce)
This method computes the resulting force effect.
Definition: CEffectVibration.cpp:81
cPrecisionClock clock
Vibration signal clock.
Definition: CEffectVibration.h:113
Definition: CAudioBuffer.cpp:56