45 #ifndef CEffectStickSlipH 46 #define CEffectStickSlipH 65 #ifndef DOXYGEN_SHOULD_SKIP_THIS 74 struct cStickSlipStatus
77 cVector3d m_currentStickPosition;
84 #endif // DOXYGEN_SHOULD_SKIP_THIS 122 bool computeForce(
const cVector3d& a_toolPos,
124 const unsigned int& a_toolID,
This class implements a 3D vector.
Definition: CVector3d.h:88
virtual ~cEffectStickSlip()
Destructor of cEffectStickSlip.
Definition: CEffectStickSlip.h:112
This class implements a base class for all 2D or 3D objects in CHAI3D.
Definition: CGenericObject.h:112
This class implements a haptic stick and slip effect.
Definition: CEffectStickSlip.h:100
This class implements a base class for haptic effects.
Definition: CGenericEffect.h:117
Implements a base class for haptic effects.
const int C_EFFECT_MAX_IDN
Definition: CGenericEffect.h:77
Definition: CAudioBuffer.cpp:56