CDraw3D.h
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1 //==============================================================================
2 /*
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5  (www.chai3d.org)
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38  \author <http://www.chai3d.org>
39  \author Francois Conti
40  \author Dan Morris
41  \version 3.2.0 $Rev: 1869 $
42 */
43 //==============================================================================
44 
45 //------------------------------------------------------------------------------
46 #ifndef CDraw3DH
47 #define CDraw3DH
48 //------------------------------------------------------------------------------
49 #include "math/CMaths.h"
50 //------------------------------------------------------------------------------
51 
52 //------------------------------------------------------------------------------
53 namespace chai3d {
54 //------------------------------------------------------------------------------
55 
56 //==============================================================================
64 //==============================================================================
65 
66 //------------------------------------------------------------------------------
70 //------------------------------------------------------------------------------
71 
73 
74 //------------------------------------------------------------------------------
75 // GENERAL PURPOSE FUNCTIONS
76 //------------------------------------------------------------------------------
77 
79 void cLookAt(const cVector3d& a_eye,
80  const cVector3d& a_at,
81  const cVector3d& a_up);
82 
84 void cDrawFrame(const double& a_scale = 1.0);
85 
87 void cDrawFrame(const double& a_axisLengthScale,
88  const double& a_axisThicknessScale);
89 
91 void cDrawWireBox(const double& a_xMin, const double& a_xMax,
92  const double& a_yMin, const double& a_yMax,
93  const double& a_zMin, const double& a_zMax);
94 
96 void cDrawSphere(const double& a_radius,
97  const unsigned int a_numSlices=10,
98  const unsigned int a_numStacks=10);
99 
101 void cDrawArrow(const cVector3d& a_arrowStart,
102  const cVector3d& a_arrowTip,
103  const double a_width = 0.05);
104 
106 void cDrawSolidTorus(const double& a_innerRadius,
107  const double& a_outerRadius,
108  const int a_sides,
109  const int a_rings);
110 
112 
113 //------------------------------------------------------------------------------
114 } // namespace chai3d
115 //------------------------------------------------------------------------------
116 
117 //------------------------------------------------------------------------------
118 #endif
119 //------------------------------------------------------------------------------
120 
121 
Implements general math utility functions.
void cDrawSolidTorus(const double &a_innerRadius, const double &a_outerRadius, const int a_sides, const int a_rings)
This function draws a torus.
Definition: CDraw3D.cpp:484
void cDrawWireBox(const double &a_xMin, const double &a_xMax, const double &a_yMin, const double &a_yMax, const double &a_zMin, const double &a_zMax)
This function draws a box using lines.
Definition: CDraw3D.cpp:327
void cDrawSphere(const double &a_radius, const unsigned int a_numSlices, const unsigned int a_numStacks)
This function draws a sphere.
Definition: CDraw3D.cpp:378
void cDrawArrow(const cVector3d &a_arrowStart, const cVector3d &a_arrowTip, const double a_width)
This function draws an arrow on the z-axis using a cone and a cylinder.
Definition: CDraw3D.cpp:413
void cDrawFrame(const double &a_scale)
This function draws an x-y-z frame.
Definition: CDraw3D.cpp:127
void cLookAt(const cVector3d &a_eye, const cVector3d &a_at, const cVector3d &a_up)
This function aligns the current z-axis with a reference frame (similar to function gluLookAt)...
Definition: CDraw3D.cpp:72
Definition: CAudioBuffer.cpp:56